Chapter 8: Products, Services and Brands
Learning Objectives
- Define a product, describe its three levels, classify consumer and business products, and explain the four characteristics that make services different.
- Explain product line and product mix decisions.
- Explain brand equity and the main branding decisions: positioning, name selection, sponsorship and brand development.
- Describe the stages of the new-product development process and the strategies that fit each stage of the product life cycle.
- Evaluate the uses of AI in products, product ideation and brand assets, including the questions they raise about authenticity and intellectual property.
Ben Carter, Lumen's head of product, keeps a folder labeled "What families tell the dealers." It's full of notes from bike shops in Denver, Seattle, Portland and Salt Lake City. Parents who test-ride the Lumen Cargo ask the same questions again and again. Can it carry two kids and the groceries? What happens on a rainy morning? Who fixes it if something breaks on the way to school? How do I know the battery is safe? Very few of them ask about the motor's specifications. They're not buying a motor. They're buying a way to get the kids to school without a second car.
Now Lumen wants to sell the Cargo nationally, to families who have never heard of Lumen and who may live hundreds of miles from the nearest Lumen dealer. That raises product questions (should the Cargo change for new markets? What should come with it?) and brand questions (what does "Lumen" mean to someone in Chicago or Atlanta, and what should it mean?). It also raises questions about the future: Lumen's product line is three bikes, and the e-bike market has cooled since the pandemic-era boom. Where will the next product come from?
This chapter begins the book's tour of the marketing mix with the first P, the product. In Chapter 7. Segmentation, Targeting and Positioning you chose whom to serve and how to stand out. Now you'll decide what you'll actually offer them, what you'll call it, and how you'll keep the offer fresh over time.
8.1 Products and services
In everyday language a product is a physical thing. Marketers use the word more broadly.
Product — Anything that can be offered to a market for attention, acquisition, use or consumption that might satisfy a want or need.
By that definition, products include physical goods (an e-bike), services (a bike repair), experiences (a guided bike tour), and also organizations, people, places and ideas. A city that markets itself to tourists, a candidate running for office and a public-health campaign urging people to wear helmets are all marketing "products" in this sense.
Service — An activity, benefit or satisfaction offered for sale that is essentially intangible and does not result in the ownership of anything.
Most market offerings mix goods and services. At one extreme is a pure good, such as a bag of salt, sold with almost no service. At the other is a pure service, such as a haircut or a consultation. Most offerings fall between: a restaurant meal is food plus service; a car comes with a warranty, financing and maintenance. The Lumen Cargo is a physical bike, but it arrives with a warranty, an app, an optional service plan and, for many buyers, the help of a local dealer. Customers experience all of it as "the Cargo."
Increasingly, companies think about the whole customer experience rather than the item alone. Apple's retail stores, where customers try products and get help, are part of what they buy when they buy an iPhone.
8.1.1 Levels of product
A useful way to think about a product is in three levels, each adding customer value.
Core customer value — The problem-solving benefit or need the customer is really buying when they buy a product.
The core is the answer to the question "What is the buyer really buying?" A famous line in marketing says that people don't want a quarter-inch drill; they want a quarter-inch hole. Cosmetics buyers buy confidence and self-expression as much as chemicals. Cargo buyers buy freedom from the second car, time with their kids and a cheaper, more pleasant school run.
Actual product — The product's parts, features, quality level, design, brand name and packaging, combined to deliver the core customer value.
For the Cargo, the actual product includes the frame, motor, safety-certified battery, cargo area, the design, the Lumen name and the bike's quality level.
Augmented product — Additional services and benefits built around the core and actual product, such as warranties, delivery, installation, support and service.
For the Cargo, the augmented product includes the warranty, the Lumen Care extended warranty and service plan ($149 a year), the free app that tracks rides, battery health and service needs, and the test rides and service that dealers provide.
| Level | Question it answers | Lumen Cargo |
|---|---|---|
| Core customer value | What is the buyer really buying? | Getting kids and groceries around without a second car, more cheaply and pleasantly than driving |
| Actual product | What delivers that value? | The bike: frame, motor, cargo area, safety-certified battery, design, quality, the Lumen name |
| Augmented product | What surrounds and supports it? | Warranty, Lumen Care, app with battery-health and service alerts, dealer test rides and service, accessories such as child seats and rain covers |
The levels matter for decisions because competition often moves outward. When competing products are similar at the actual level, companies compete on the augmented level: service, support, convenience and experience. Low-cost online e-bike brands can match much of the actual product on paper. It's harder for them to match a local shop that fits two child seats and fixes a flat on a Saturday morning. The augmented product is where Lumen may find its strongest points of difference, as defined in Chapter 7. Segmentation, Targeting and Positioning.
Don't let the augmented product drift away from the core. Extra features and services add cost. Each one should strengthen the core value for target customers. A Cargo app that tracks calories burned may be fun, but if the families you target care about safety and reliability, a battery-health alert does far more for the core value.
8.1.2 Product and service classifications
Products are usually classified by who buys them. Consumer products are bought by final consumers for personal use; industrial products are bought for further processing or for use in running a business. The same item can be either: a Cargo bought by a parent is a consumer product, and the same bike leased to a delivery business through Lumen's fleet program is an industrial product. How organizations buy is covered in Chapter 5. Business Markets and Buyer Behavior.
Consumer products are further classified by how consumers shop for them, because that shopping behavior shapes the right marketing approach.
| Type | How customers buy | Price | Distribution | Promotion | Examples |
|---|---|---|---|---|---|
| Convenience products | Frequently, immediately, with little comparison | Low | Widespread, convenient locations | Mass promotion by the producer | Toothpaste, snacks, gasoline |
| Shopping products | Less often; compare quality, price and style carefully | Higher | Fewer outlets, deeper service | Advertising and personal selling by producer and resellers | Furniture, clothing, major appliances, most bicycles |
| Specialty products | Strong brand preference and loyalty; special effort to buy; little comparison | High | Exclusive, one or a few outlets per area | Carefully targeted | Luxury watches, high-end cameras, specialty instruments |
| Unsought products | Little awareness, or little interest even when aware | Varies | Varies | Aggressive advertising and personal selling | Life insurance, preplanned funeral services, blood donation |
A $2,999 cargo e-bike is clearly a shopping product for most buyers: families research, compare brands, read reviews and want a test ride. For a small number of devoted fans, it may become a specialty product they'll travel to buy. Notice what this means for a national launch. Shopping products need to be available where customers can compare and try them, and supported by detailed information. A family in a city with no Lumen dealer, comparing the Cargo with a competing cargo bike they can test-ride at a local shop, is at a disadvantage Lumen must solve.
8.1.3 Individual product decisions
Marketers make decisions about individual products in several areas.
Product attributes. These are the benefits a product delivers, communicated through:
- Quality. Quality has two dimensions: level (how well the product performs) and consistency (freedom from defects, every time). A premium brand must deliver both, and in marketing, quality is defined by what satisfies the target customer.
- Features. Features are a competitive tool. Compare the value customers place on each feature with its cost.
- Style and design. Style is appearance; design goes deeper, to how the product works and how pleasant it is to use. A cargo bike's design includes how easy it is to load a toddler and whether a parent can walk it up a driveway.
Packaging and labeling. Packaging protects the product and, increasingly, sells it: on a shelf it is the last chance to persuade a shopper, and for direct-to-consumer products the unboxing is part of the brand. (A bike that arrives in a box also raises a practical question: who assembles it?) Labels identify and describe the product and are heavily regulated; claims such as safety certifications must be accurate and supportable. Lumen's battery certification is valuable precisely because it is verifiable.
Product support services. Assembly, setup, repair and help lines are part of the augmented product. Lumen's website AI assistant answers product and service questions and hands warranty claims to a person, a reasonable division of labor.
8.1.4 Product lines and the product mix
Most companies sell more than one product, so they also make decisions about groups of products.
Product line — A group of closely related products that function in a similar way, are sold to the same customer groups, are marketed through the same types of outlets or fall within given price ranges.
Product mix (product portfolio) — The set of all product lines and items that a company offers for sale.
A product mix has four dimensions:
- Width: the number of different product lines.
- Length: the total number of items across all lines.
- Depth: the number of versions of each product in a line (sizes, colors, configurations).
- Consistency: how closely related the lines are in use, production and distribution.
Lumen's product mix is narrow and consistent. Its main line is e-bikes (Commute, Cargo and Fold), supported by an accessories line (locks, racks, child seats), a service line (Lumen Care) and a free app. The line is short: three bikes. That's typical of a young company, and it keeps operations simple, but it also means each product carries a large share of the business.
The main product line decision is line length. A line is too short if the company could increase profits by adding items, and too long if it could increase profits by dropping some. Companies lengthen lines in two ways:
- Line stretching adds items below the current range (a downward stretch, often to block low-cost rivals) or above it (an upward stretch, for prestige or margin). A downward stretch can cheapen the brand and pull sales from existing products, called cannibalization; an upward stretch may not be believed by customers who know the brand at a lower level.
- Line filling adds items within the current range. Too much of it confuses customers.
Lumen faces exactly this kind of decision. Low-cost online e-bikes selling under $1,000 are pulling price-focused buyers away from the $1,899 Commute. A cheaper Lumen model could block them, but it might cannibalize Commute sales and blur the position Lumen is trying to build around safety and service. How Lumen prices any new model is a question for Chapter 9. Pricing; whether it should exist at all is a product-line decision.
8.1.5 Services marketing
Services have grown to a large share of most developed economies, and many goods companies, including Lumen, earn a growing part of their revenue from services. Services have four characteristics that make them different to market.
| Characteristic | Meaning | Marketing challenge | Lumen example |
|---|---|---|---|
| Intangibility | Services can't be seen, tasted, felt or heard before purchase | Customers look for signals of quality: people, place, price, equipment, communication | A family can't "see" Lumen Care before buying it; clear descriptions, reviews and a visible dealer network signal what they'll get |
| Inseparability | Services are produced and consumed at the same time and can't be separated from their providers | The provider is part of the service; customer interactions matter | A dealer's mechanic is the service experience |
| Variability | Quality depends on who provides the service, when, where and how | Keeping quality consistent across people and places | Service at 60 independent dealers may vary from shop to shop |
| Perishability | Services can't be stored for later sale or use | Matching supply with uneven demand | Dealer service bays are swamped in spring and quiet in winter; unused winter capacity is lost |
Service businesses often describe a service-profit chain: satisfied, productive employees create better service, which creates satisfied, loyal customers, which creates growth and profits. A company like Lumen, which relies on independent dealers, doesn't fully control that chain. It can train dealers, set standards and share app data that warns of upcoming service needs, but the experience in each shop depends on the people there.
Service companies also manage service quality, which includes handling failures well (a customer whose problem is fixed quickly and generously may end up more loyal than one who never had a problem), and productivity, serving more customers at lower cost without cutting quality. AI chat assistants help productivity, but customers become frustrated when automation blocks them from reaching a person for a real problem.
Check your understanding. Pick a service you use regularly, such as a gym, a streaming service or a campus dining hall. Give one example of how each of the four service characteristics affects your experience of it.
8.2 Branding
Some of a company's most valuable assets don't appear on its factory floor. They exist in customers' minds.
Brand — A name, term, sign, symbol or design, or a combination of these, that identifies the maker or seller of a product or service and distinguishes it from competitors.
Brands help buyers by signaling quality and making choice faster, and they help sellers by providing legal protection and a basis for loyalty. They also carry meaning: two nearly identical products can sell at very different prices because one carries a brand customers trust.
8.2.1 Brand equity
Brand equity — The differential effect that knowing the brand name has on customer response to the product and its marketing.
A brand has positive brand equity when customers respond more favorably to a product because it carries the brand than they would to the same product unbranded. The classic demonstration is the blind taste test. In the Pepsi Challenge campaigns of the 1970s and 1980s, Pepsi invited shoppers to taste two unlabeled colas and choose; Pepsi used the results in its advertising to suggest people preferred its taste. Yet Coca-Cola remained the market leader, because what people buy includes the brand, not just the liquid. Coca-Cola learned the reverse lesson in 1985 when it replaced its original formula with "New Coke." Customers' objections were so strong that the company brought back the original within months as "Coca-Cola Classic." The episode showed that the brand's meaning belonged, in part, to its customers.
Brand equity shows up in several ways that marketers can track:
- Brand awareness: whether customers recognize or recall the brand.
- Brand associations: what customers connect with the brand, and whether those associations are strong, favorable and unique.
- Perceived quality: what customers believe about the brand's quality, which may differ from measured quality.
- Brand loyalty: whether customers keep buying and recommend the brand.
Strong brand equity supports higher prices, makes dealers and retailers more willing to stock the product, eases new launches and helps a brand survive a crisis. Several consulting firms estimate brand value, the total financial value of a brand, and publish annual rankings of the most valuable brands.
For Lumen, brand equity is uneven. In Denver, Seattle, Portland and Salt Lake City, where it has dealers, sales history and satisfied riders, the brand may carry real meaning. In most of the country, awareness is close to zero. A family in Chicago who sees a Lumen Cargo ad has no associations to draw on, good or bad. National expansion means building brand equity almost from scratch in new markets, while protecting it in existing ones.
8.2.2 Brand positioning
In Chapter 7. Segmentation, Targeting and Positioning, you saw how to position a brand against competitors in target customers' minds. Brand positioning can operate at three levels, from least to most powerful:
- Attributes. The lowest level, because competitors can copy attributes and because customers care about what attributes do for them. "Safety-certified battery" is an attribute.
- Benefits. A brand positioned on a desirable benefit does better. "Peace of mind for parents" is a benefit of the certified battery.
- Beliefs and values. The strongest brands go beyond attributes and benefits to engage customers on a deeper level. "A family life that isn't built around the car" connects to values: time together, the environment, independence for kids.
A brand's position should be expressed as a brand promise, the set of features, benefits, services and experiences it commits to deliver consistently. A promise that isn't delivered damages the brand faster than having no promise at all.
8.2.3 Brand name selection
A good name can add a great deal to a product's success. Finding one starts with a careful review of the product, its benefits, the target market and the planned marketing strategy. Desirable qualities in a brand name include:
| Quality | Why it matters | Examples |
|---|---|---|
| Suggests the product's benefits or qualities | Helps customers understand what the brand offers | Mr. Clean, DieHard (batteries) |
| Easy to say, recognize and remember | Supports word of mouth and recall | Short names such as Tide or Crest |
| Distinctive | Stands out in the category and is easier to protect | Kodak, Google |
| Extendable | Doesn't trap the brand in one product | Amazon began as a bookseller under a name that didn't mention books |
| Translates well | Avoids awkward or negative meanings in other languages and markets | Check every market you might enter |
| Can be registered and legally protected | A brand you can't protect can be copied | Names that are merely descriptive ("Good Bikes") are hard to protect |
Legal protection deserves special attention. In the United States, brand names and logos can be protected as trademarks, and a company should search existing trademarks before adopting a name. A name that infringes on an existing trademark can force an expensive rebrand. There's also a paradoxical risk for very successful brands: if a brand name becomes the everyday word for the whole category, the company can lose its rights to it. Names such as aspirin, escalator and thermos were once protected brand names before they became generic terms in the United States. That's why companies with famous brands insist on using the brand as an adjective ("Kleenex tissues") rather than a noun.
"Lumen" works fairly well by these criteria. It's short, easy to say and suggests light (fitting for a company whose mission is to make trips "cleaner"). Its model names, Commute, Cargo and Fold, are descriptive. Descriptive model names help customers understand the line quickly, but they are hard to protect on their own; they work because they sit under the Lumen name.
8.2.4 Brand sponsorship
A manufacturer has four sponsorship options.
- Manufacturer's brand (national brand). The maker sells under its own brand, as Lumen does.
- Private brand (store brand or private label). A reseller creates its own brand and has manufacturers produce it. Costco's Kirkland Signature is a well-known example. Retailers like private brands because they can earn higher margins and offer something competitors can't stock. The result, in many categories, is a contest between manufacturers' and retailers' brands for shelf space and customer loyalty.
- Licensing. A company uses names, symbols or characters created by others, for a fee. Children's products featuring film and cartoon characters are a common example, as are sports team logos on clothing.
- Co-branding. Two established brands from different companies are used on the same product. Taco Bell's Doritos Locos Tacos combined two brands to create a product neither could have launched as convincingly alone. Co-branding can reach new customers and add credibility, but it ties each brand's reputation to the other's performance.
8.2.5 Brand development
A company that wants to grow has four broad choices for how it uses its brands, depending on whether the product category is existing or new and whether the brand name is existing or new.
| Existing product category | New product category | |
|---|---|---|
| Existing brand name | Line extension: new flavors, forms, sizes or features under an existing brand in its category (Coca-Cola's Coke Zero Sugar) | Brand extension: an existing brand name on a product in a new category (Honda's name on cars, motorcycles, lawn mowers and generators) |
| New brand name | Multibrands: several brands in the same category (Procter & Gamble's many laundry detergent brands) | New brands: a new name for a new category, or when existing names don't fit (Toyota creating Lexus for luxury cars) |
Line extension — Extending an existing brand name to new forms, sizes, flavors or features of an existing product category.
Line extensions are cheap ways to offer variety, but too many blur the brand's meaning, and some mostly take sales from the original.
Brand extension — Using a successful brand name to launch a new or modified product in a new category.
Brand extensions give a new product instant recognition, but a poor fit can confuse the brand's meaning, and a failure can damage the original. Honda's move into lawn mowers and generators works because the brand stands for reliable small engines. Multibrands let a company target several segments in one category at the cost of spreading resources thin. New brands make sense when an existing name doesn't fit: the Toyota name, built on reliability and value, wasn't the right foundation for a luxury car, so Toyota created Lexus.
Lumen currently uses one family (master) brand with descriptive model names. That's efficient for a small company: every ad for one model builds awareness of all three. If Lumen launched a much cheaper model to fight low-cost online rivals, though, it would face a real choice. A line extension under the Lumen name ("Lumen Commute Lite") would use the existing brand but might weaken Lumen's premium, safety-and-service position. A separate new brand would protect the Lumen name but would have to build awareness from nothing, which Lumen's small team and budget may not allow.
8.2.6 Managing brands
Brands are built through everything customers experience, not only advertising. A family's view of Lumen is shaped by the website, the AI chat assistant, the dealer's showroom, the test ride, the delivery, the app, the first service visit and how Lumen handles a warranty claim. Each of these is a brand touchpoint. Managing a brand means making all of them consistent with the brand promise, and that requires everyone in the company and its partners, including independent dealers, to understand what the brand stands for.
Brands also need periodic audits to check whether they still connect with target customers. You'll see how communications build brands over time in Chapter 11. Integrated Marketing Communications.
8.3 New products and the life cycle
Products don't sell forever. Tastes change, technologies improve and competitors catch up. A company that doesn't develop new products will eventually find itself with a line of tired products in declining markets.
8.3.1 New-product development strategy
A company can get new products in two ways. It can acquire them, by buying a whole company, a patent or a license to make someone else's product. Or it can create them through its own new-product development.
New-product development — The development of original products, product improvements, product modifications and new brands through a company's own product development efforts.
New products are risky. Many fail, and their failures usually trace to a handful of causes: an idea management loved but customers didn't want, a market that turned out smaller than forecast, a product that didn't deliver what was promised, poor positioning, a price that was too high or costs that were higher than planned, or competitors who reacted faster than expected. A disciplined development process exists to catch these problems early, while they are still cheap to fix.
8.3.2 The new-product development process
The process is usually described in eight stages. At each stage, the company decides whether to continue, revise or drop the idea. Many companies formalize these decisions as "gates," where a review team decides whether the project has earned the money needed for the next stage.
| Stage | What happens | Key question |
|---|---|---|
| 1. Idea generation | Systematic search for new-product ideas | What could we make? |
| 2. Idea screening | Spot good ideas and drop poor ones early | Is this idea worth developing? |
| 3. Concept development and testing | Develop the idea into a detailed concept; test it with target customers | Do customers want it? |
| 4. Marketing strategy development | Draft a launch strategy | How would we market it? |
| 5. Business analysis | Review projected sales, costs and profits | Will it make money? |
| 6. Product development | Build and test prototypes | Can we make it work? |
| 7. Test marketing | Try the product and program in realistic settings | Will it sell in the real market? |
| 8. Commercialization | Launch the product | When, where and how do we launch? |
Idea generation. Ideas come from internal sources (engineers, salespeople, service staff) and external ones (customers, dealers, suppliers, competitors, and crowdsourcing from large communities). Customers are often the best source, not because they design products but because they reveal problems. When parents in Ben's dealer notes keep asking about rain, a rain cover is a product idea.
Idea screening. Screening reduces many ideas to a few worth pursuing, and because each later stage costs more, dropping poor ideas early saves money. Companies often write up each idea in a standard format (product, target market, competition, rough market size, price, development time and cost) and judge it against set criteria. One widely used framework asks three questions:
- Is it real? Is there a real need and desire for the product, and will customers buy it? Is there a clear product concept that would satisfy them?
- Can we win? Does the product offer a sustainable competitive advantage? Does the company have the resources to make it succeed?
- Is it worth doing? Does it fit the company's overall strategy? Does it offer enough profit potential?
The idea should get solid "yes" answers to all three before it moves on.
Concept development and testing. An attractive idea must become a product concept. It helps to distinguish three things:
- A product idea is an idea for a possible product the company might offer ("a rain cover for the Cargo").
- A product concept is a detailed version of the idea stated in meaningful customer terms ("a clip-on canopy that keeps two kids dry on the school run, installs in under a minute, and folds into the cargo box when it isn't raining").
- A product image is the way customers perceive an actual or potential product.
One idea can become several concepts: a premium all-weather enclosure, a budget poncho-style cover, or part of a winter bundle. Concept testing shows each concept to target customers, in words, pictures or mock-ups, and asks whether it is clear, believable and useful, and whether they would buy it. The research methods are in Chapter 6. Marketing Research and Analytics.
Marketing strategy development and business analysis. The company drafts a launch strategy (target market, positioning, price, distribution, budget, and sales and profit goals), then reviews projected sales, costs and profits. Because the product doesn't exist yet, sales estimates lean on the history of similar products and are best stated as a range from minimum to maximum.
Product development. Engineers turn the concept into a working prototype and test it for safety, durability and real-world use: a canopy has to survive wind, sun and children. Prototypes are often tested with customers too, for example by lending them to a small group of families for several weeks.
Test marketing. Test marketing tries the product and its marketing program in realistic settings, revealing problems while they can still be fixed. Traditional test markets in a few cities are slow, costly and visible to competitors, so many companies use controlled tests in a panel of stores, simulated shopping tests or a limited online soft launch, and some skip testing for simple line extensions.
Commercialization. The company decides when to launch (waiting, for example, if the product would cannibalize an existing one) and where (a city, a region, the nation or several countries). Many roll out in planned stages, which spreads the cost and allows learning. Lumen's national expansion of the Cargo is itself a commercialization decision: whether to launch everywhere at once or in a planned sequence of cities.
Effective development is customer-centered (involving customers from idea to prototype), team-based (cross-functional teams working on stages at the same time rather than handing a project from department to department) and systematic (a steady flow of ideas and a consistent way to judge them, so success doesn't depend on lucky hits).
Kill ideas early and cheaply. The cost of a new-product idea rises steeply at each stage. It is far cheaper to drop a weak idea at screening than after building prototypes, and far cheaper to drop it after prototypes than after a launch. A good process isn't measured by how many ideas it launches but by how few bad ones it lets through.
8.3.3 The product life cycle
After launch, management wants the product to enjoy a long and profitable life. Most products follow a recognizable pattern, though the shape and length of each stage vary widely.
Product life cycle (PLC) — The course of a product's sales and profits over its lifetime, usually described in five stages: product development, introduction, growth, maturity and decline.
- Product development begins when the company finds and develops a new-product idea. Sales are zero and investment costs rise.
- Introduction is a period of slow sales growth as the product is launched. Profits are low or negative because of heavy launch expenses.
- Growth is a period of rapid market acceptance and rising profits.
- Maturity is a period of slowing sales growth, because the product has been accepted by most potential buyers. Profits level off or decline as competition intensifies.
- Decline is the period when sales fall off and profits drop.
The PLC can describe a product class (e-bikes), a product form (cargo e-bikes) or a brand (the Lumen Cargo), and the stages can look quite different at each level. Product classes tend to have the longest lives. Product forms follow the standard pattern more closely. Brands can change quickly as competitors attack and respond.
Three special patterns are worth knowing. A style, such as a style of home or clothing, can last for generations, moving in and out of favor. A fashion is a currently popular style that rises and falls slowly. A fad is a burst of unusually high sales driven by enthusiasm; fidget spinners spread rapidly and faded almost as fast.
How customers come to adopt a new product during introduction and growth, from innovators and early adopters to laggards, is covered in Chapter 4. Consumer Behavior. How companies price new products during introduction, by skimming or penetration, is covered in Chapter 9. Pricing.
8.3.4 Strategies across the life cycle
Each stage calls for different marketing choices. The table below summarizes typical characteristics and strategies.
| Introduction | Growth | Maturity | Decline | |
|---|---|---|---|---|
| Sales | Low | Rising rapidly | Peak | Declining |
| Costs per customer | High | Average | Low | Low |
| Profits | Negative or low | Rising | High | Declining |
| Customers | Innovators | Early adopters | Mainstream majority | Laggards |
| Competitors | Few | Growing number | Stable, beginning to decline | Declining |
| Marketing objective | Create awareness and trial | Maximize market share | Maximize profit while defending share | Reduce spending and milk the brand, or reposition |
| Product | Offer a basic product | Add extensions, service, warranty | Diversify brands and models | Phase out weak items |
| Distribution | Selective | Intensive | More intensive | Selective: drop unprofitable outlets |
| Promotion | Build awareness among early adopters and dealers | Build awareness and interest in the mass market | Stress brand differences and benefits; encourage switching | Reduce to the level needed to retain loyal customers |
In the maturity stage, where most products spend most of their lives, marketers have three broad options:
- Modify the market: find new users or new segments, or increase usage among current customers. Lumen's discovery that some older riders use the Commute for weekend recreation is a market-modification opportunity.
- Modify the product: change quality, features, style or packaging to attract new users and inspire more use.
- Modify the marketing mix: improve sales through price changes, new channels, new promotions or better services.
In the decline stage, a company may maintain the product in the hope that competitors leave; harvest it by cutting costs and spending while sales continue; or drop it. Netflix's DVD-by-mail service is a well-known example of a company managing a product through decline. Netflix kept the service running for years as streaming took over, while it built its streaming business, and closed the DVD service in 2023.
The PLC describes; it doesn't predict. It is easy to look at a slowdown and declare a product "mature" or "declining," then cut support and make the decline come true. Sales can slow for many reasons: a recession, a supply problem or a weak campaign. Before you act on a life-cycle stage, check whether the evidence supports it, and remember that marketing decisions can extend, revive or shorten the cycle.
The e-bike market illustrates this. E-bikes as a product class grew rapidly during the pandemic-era bike boom, then slowed, which is why Lumen's growth has slowed. It would be tempting to call the whole category mature. But different product forms may be at different stages. Commuter e-bikes face intense price competition from low-cost online brands, a sign of maturity. Cargo e-bikes for families may still be early in their growth in much of the country, where many families haven't yet considered one. That difference is part of why Lumen's plan expands the Cargo while defending the Commute.
Check your understanding. Choose a product you own and place it on the product life cycle at the product class, product form and brand levels. Are they at the same stage? What would a marketer of that brand do next?
8.4 AI in products and brands
AI is changing products and brands in three distinct ways. It is becoming part of products themselves. It is changing how products are invented and designed. And it can now generate brand assets, from names to logos to images, in seconds. Each brings real benefits and real questions.
8.4.1 AI-powered products and features
Many products now include AI as a feature. Smartphones use it to improve photos and transcribe speech. Cars use it in driver-assistance systems. Streaming services use it to recommend what to watch. Home devices use it to understand voice commands. In many categories, AI has moved from a novelty to a point of parity that customers expect.
AI features can add genuine value at every product level. At the core level, they can make a product better at its job. At the augmented level, they can make support smarter. Lumen's app already tracks battery health and service needs. A natural next step would be predictive service: using ride and battery data to warn a rider that a part is wearing out before it fails, and offering to book a dealer appointment. For a parent who depends on the Cargo for the school run, that's real value.
AI features also raise questions a marketer must answer:
- Does the feature serve the core value? Adding AI because competitors have it, or because it sounds modern, adds cost and complexity without adding value.
- What data does it need, and do customers agree? Predictive service needs ride data. Customers should know what is collected and why, and should be able to say no. (The privacy issues are discussed in Chapter 7. Segmentation, Targeting and Positioning and Chapter 13. Ethics, Responsible AI and Sustainability.)
- What happens when it's wrong? An AI feature that gives a wrong answer about battery safety could cause real harm. The more serious the consequences, the more testing and human backup the feature needs.
- Are the claims honest? Calling a product "AI-powered" has become a marketing claim in its own right. U.S. regulators, including the Federal Trade Commission, have warned companies that exaggerated or unsupported claims about AI capabilities can be deceptive. If Lumen markets an AI feature, it must be able to show that the feature does what the advertising says.
8.4.2 AI-assisted ideation and design
Generative AI can produce large numbers of product ideas, concept variations and descriptions very quickly. A product team can ask an AI assistant for fifty accessory ideas for cargo-bike families, for ten ways to describe a concept, or for a list of problems parents might face on a rainy school run. AI can also summarize large volumes of customer reviews, dealer notes and support conversations to surface recurring problems, which is how Lumen's analyst already uses it. In engineering, generative design software proposes many possible designs for a part that meet stated goals, such as strength and weight, and engineers choose among them.
These uses are most valuable early in development, where quantity and variety matter and mistakes are cheap. They're weakest where truth matters:
- AI ideas are drawn from what already exists. Ideas generated by AI tend to recombine familiar concepts. They can be a useful starting point, but teams that rely on them may end up with the same ideas as every competitor using similar tools.
- AI can't tell you whether customers want something. Some companies use AI-generated "synthetic respondents" to react to concepts. As Chapter 6. Marketing Research and Analytics explains, synthetic responses can help a team prepare questions but are not a substitute for testing with real target customers.
- AI doesn't know your constraints. It may suggest a feature that is unsafe, impossible to manufacture at your price, or already patented by someone else.
In terms of the development process, AI can widen the funnel at the start (more ideas, more concepts), but the screening, testing and business analysis still need real evidence and human judgment.
8.4.3 Generated brand assets
Generative AI can also produce brand names, slogans, logos, product images and even brand "voice" guidelines. This is fast and cheap, and it can help a small team like Lumen's explore many options. But brand assets are long-lived and legally significant, so they raise sharper questions than ad copy that runs for a week.
Authenticity. Brands depend on trust. Customers who discover that a brand's "real families" in an ad were generated by AI may feel misled, especially if the brand's promise is about real experience. Lumen is considering AI-generated lifestyle images for ads. An AI image of a smiling family on a Cargo might be acceptable as an illustration, but presenting it as a real customer would not be. Many companies are adopting disclosure policies for AI-generated content; disclosure in advertising is discussed in Chapter 11. Integrated Marketing Communications.
Intellectual property. Several unsettled questions surround AI-generated brand assets:
- Ownership. In the United States, the Copyright Office has taken the position that copyright protects works of human authorship, and material generated entirely by AI, without enough human creative control, may not be protected. A logo or image generated by AI may therefore be harder to protect from copying than one created by a designer. Trademark protection, which depends on using a mark in commerce to identify a company's goods, works differently, but the asset should still be distinctive and cleared.
- Infringement. An AI tool may produce a name, logo or image that closely resembles an existing protected one. AI tools generally don't check trademark registers reliably, and a name that an AI calls "unique" may already be registered by a competitor.
- Training data. There are ongoing legal disputes about whether training AI models on copyrighted material is lawful. A company should know the terms of the tools it uses and what rights it receives in the output.
Sameness. If many brands generate names and logos with similar tools from similar prompts, brand assets may converge on the same styles. A brand asset's job is to be distinctive; generic output defeats the purpose.
8.4.4 What stays a human judgment
AI can generate options; it can't decide what a product should be or what a brand should mean. The decisions that remain human include which customer problems are worth solving, whether a product is safe, which ideas pass screening, whether a name is legally clear, whether an image honestly represents the brand, and what the brand promises customers. The book's rules apply directly: verify that a name is available before you fall in love with it, disclose when AI helped create brand assets, protect data when you feed customer feedback into AI tools, and own the decision about what goes to market under your company's name.
Who owns a name, an image or an idea is a legal question. This chapter gives you the questions to ask, not legal answers. Real companies have trademark and IP lawyers check names and brand assets before launch, and you should treat any AI-generated asset as unchecked until someone qualified has reviewed it.
8.5 Lumen Cycles: product and brand decisions for the national Cargo
Dana and Ben sit down with the chapter's frameworks and the Cargo plan.
Product levels. The Cargo's core value is getting kids and groceries around without a second car. The actual product is strong: a well-designed cargo bike with a safety-certified battery. But much of what makes the Cargo attractive sits in the augmented product: dealer test rides and service, Lumen Care, and the app. National expansion threatens exactly that layer, because most of the country has no Lumen dealer. Ben's team has to decide how to deliver the augmented product in new cities, perhaps by recruiting dealers, using mobile repair partners, or bundling Lumen Care for the first year so families know service is covered. The channel side of that decision belongs to Chapter 10. Channels, Retail and the Customer Journey, but it starts as a product decision: what must come with the Cargo for families to trust it?
Product line. Dealer notes suggest that families care about weather protection and carrying capacity. That points to line decisions: a family accessory bundle (child seats and rain cover), perhaps a weather canopy, perhaps eventually a longer Cargo variant. Each idea should go through screening ("Is it real? Can we win? Is it worth doing?") rather than straight to production. Meanwhile, the Commute's problem with low-cost rivals raises a line-stretching question. A cheaper model might block online rivals, but it risks cannibalizing the Commute and weakening the brand's safety-and-service position.
Brand. Lumen uses a single family brand with descriptive model names. That's efficient: every Cargo ad also builds awareness for the Commute and Fold. But outside its four core cities, Lumen has almost no brand equity, so the national launch must build awareness and associations from the beginning. The team needs to decide which associations to build first. Safety (the certified battery) is important but may be a point of parity with established brands. Service and support, and the idea of a family life less built around the car, may be stronger points of difference. Lumen might also consider a co-branding partner, such as a respected child-safety or outdoor brand, to borrow credibility in new markets.
Life cycle. The Cargo and the Commute sit in different places. Family cargo e-bikes appear to be in growth in much of the country, which supports investment, wider distribution and awareness-building. The Commute faces maturity-stage pressures: many competitors, price competition and slowing growth. For the Commute, maturity strategies apply: modify the market (such as reaching older recreational riders), modify the product, or modify the mix, while defending share.
AI. Predictive service alerts in the app could add real augmented value for families who depend on the bike, and AI can speed up accessory ideation. But AI-generated lifestyle images raise authenticity concerns for a brand built on real-world reliability, and any AI-generated name must be checked for trademark conflicts before anyone gets attached to it.
Your marketing plan. Draft the Product and brand decisions section of your plan (for Lumen, or for the company your instructor approved). Include:
- Product levels. Describe the core customer value, actual product and augmented product for the offer at the center of your plan, and identify which level holds your strongest points of difference.
- Product classification and services. Classify the product (convenience, shopping, specialty or unsought, or industrial) and explain what that implies for your plan. If services are part of the offer, explain how you'll manage at least two of the four service characteristics.
- Product line decisions. Recommend whether to add, change or drop any items in the line, and explain the risks (such as cannibalization or brand dilution).
- Brand decisions. State the brand's current equity in your target market, the brand positioning level you'll emphasize (attributes, benefits or beliefs and values), and your brand development and sponsorship choices.
- Life-cycle stage. Identify the life-cycle stage of the product form and brand in your target market, with evidence, and describe the strategy that stage implies.
- New-product idea (optional). If your plan includes a new product or accessory, show how it passed screening using the "Is it real? Can we win? Is it worth doing?" questions.
- AI use. Note any use of AI in this section and how you checked it.
8.6 Try it with AI
In this exercise, you'll use AI to generate new-product concepts and name ideas for Lumen, then screen them using the chapter's criteria. The point is not to find the "right" answer but to practice the human part of the process: judging, testing and checking what the AI produces.
First, ask for concepts. Give the AI enough context to produce relevant ideas, and ask for them in a form you can screen.
Needs: a reply with eight distinct concepts written in customer terms, ideally covering a mix of physical accessories (such as weather protection), services (such as mobile repair) and app or software features (such as predictive service alerts), and none citing statistics. The text after this block asks the reader to screen each concept using the chapter's three screening questions.
Now screen the concepts yourself. Copy them into a table like the one below, and score each one. Use your own judgment and the facts in this chapter; don't ask the AI to score its own ideas yet.
| Concept | Is it real? (real need, customers would buy) | Can we win? (advantage, Lumen's resources) | Is it worth doing? (fits strategy, profit potential) | Product level it adds to | Keep, revise or drop? |
|---|---|---|---|---|---|
As you screen, look for these common weaknesses in AI-generated concepts:
- Generic ideas. Would every bike company get this same idea? If so, it may be a point of parity at best.
- Hidden infeasibility. Does a concept require something Lumen doesn't have, such as a national service network, a large software team or a manufacturing capability?
- Safety and liability. Does a concept involve carrying children in a way that would need serious safety testing?
- Drift from the core. Does the concept strengthen the core value (getting kids and groceries around without a second car), or is it just a feature?
Keep your top two concepts. Then ask for names.
Needs: a reply with ten names and a one-line rationale for each, and a list of checks that should include trademark searches, domain and social-media availability, meaning in other languages, and legal review. It should not claim that any name is legally available. The text after this block walks the reader through checking the names against the chapter's criteria and a trademark search.
Now check the names:
- Apply the brand name criteria. Score each name against the table in the chapter: does it suggest benefits, is it easy to say and remember, distinctive, extendable, does it translate well, and could it be protected? Strike any name that is merely descriptive, because it would be hard to protect.
- Check fit with the brand. Lumen uses descriptive model names under a family brand. Does the name fit that architecture, or would it work better as a sub-brand or accessory name?
- Search for conflicts. For your top three names, search the U.S. Patent and Trademark Office's free trademark search tool and an ordinary web search for existing uses, especially by bike or outdoor brands. Record what you find. If the AI said or implied a name was available, compare its claim with your search. This is the verify it rule in action: an AI tool's sense that a name is "unique" is not a trademark search.
- Decide. Choose one concept and one name to recommend, or explain why none should go forward. Write two or three sentences on why you made that choice.
Finally, write a short disclosure note for your plan's AI-use appendix: which tool you used, what it generated, which ideas and names you kept or rejected and why, and how you checked them.
Ask the AI to argue against itself. After screening, paste your top concept back and ask the AI for the three strongest reasons it might fail. AI tools tend to be agreeable when asked to generate ideas; asking for objections often produces more useful material. You still decide which objections are real.
8.7 Summary
A product works at three levels: the core customer value the buyer is really buying, the actual product that delivers it, and the augmented product of services and support around it. Consumer products are convenience, shopping, specialty or unsought products, each calling for a different mix, and services are intangible, inseparable, variable and perishable. Companies manage product lines and the product mix, weighing line stretches against cannibalization. Brand equity, the extra customer response a brand name creates, is one of a company's most valuable assets, and branding decisions cover positioning, name selection, sponsorship and brand development.
New products move through a development process from idea generation and screening to commercialization, dropping weak ideas as early as possible, and then through a life cycle of introduction, growth, maturity and decline, each with its own strategies. AI now appears inside products, in ideation and in brand assets. It widens the range of options quickly but raises questions about honest claims, data, authenticity and intellectual property, and the decisions about what to make and what a brand stands for remain human ones.
8.8 Review Questions
- Describe the three levels of product for a smartphone. At which level do most smartphone brands compete today, and why?
- Classify each of the following as a convenience, shopping, specialty or unsought product, and explain one marketing implication of each: a bottle of water, a laptop, a luxury watch, a will prepared by a lawyer.
- Explain the four characteristics of services. For a company that relies on independent dealers to provide service, which characteristic is hardest to manage, and what could the company do about it?
- What is brand equity? Use the New Coke episode to explain why brand equity belongs partly to customers.
- Lumen is considering a lower-priced e-bike to compete with low-cost online brands. Compare launching it as a line extension under the Lumen name with launching it under a new brand. Which would you recommend, and why?
- List the eight stages of the new-product development process. Why does it matter that weak ideas are dropped at screening rather than later?
- Explain the main marketing objective and one product, distribution and promotion strategy for each stage of the product life cycle. Why can treating a product as "mature" become a self-fulfilling prophecy?
- Discussion: A startup asks an AI tool to create its brand name, logo and launch images. What are the benefits of this approach, and what questions about authenticity and intellectual property should the founders answer before launching?